Orcs Must Die! 3 – January 2022 Patch Notes

Patch 1.1.1.0

We're bringing in the new year with Patch 1.1.1.0! This includes a new games list, two new endless maps, a new Evil Vorwick skin and a slew of improvements and bug fixes. The new games list is accessible from the mode select screen and will display hosted games across all campaigns, weekly challenges, and Endless mode.

Highlights

  • New Games List displays hosted games from all modes

  • Two New Endless Maps (North Wing and Cliffside)

  • New Evil Vorwick Skin

  • New Scramble Buffs and Debuffs

 

Other Improvements

  • Scramble Coop UI Improvements

  • Crash Fixes

  • Improved Memory Management

  • Skulls in the world are granted to players when a mission is complete *

  • Added Status Effects help screens *

  • An issue where the Longbow would stop damaging units has been fixed *

  • Fixed bug where coop players would get stuck in the spellbook in post-game *

  • Cyclopean Mesmerizers no longer fire a constant beam at some units

  • Fixed various issues with units not pathing through doors *

  • Players can now interact with War Machines while using abilities

  • Ring of Storms cloud now shows for the client

  • Mega Boom Barrel Launcher aim is correct for client with range upgrade

  • Trap Reset Trinket now properly resets the Boom Barrel Dispenser

  • Stoning enemies or enemies being stoned was misunderstood in many languages so “Petrifies or Petrifying” is now used on the Stone Staff and the Cyclopean Gaze trinket descriptions.

  • Fixed an issue where enemies would not enter the rift on Icebound Mine.

  • Added Force Feedback (controller) support for the Flamethrower.

  • Increased Spike Trap damage.

  • Reduced base cost of Barricades.

  • Reduced base cost of Tar Traps.

  • Lowered the cooldown on Ceiling Pounder.

  • Lowered the cooldown on Acid Geyser.


* indicates issues reported by the community